A Fumu Combat champion standing in the ring
3D Arcade Wrestling

FUMU//

Fumu Combat

Enter the ring. Outfight the roster. Survive the chaos. Become the Fumu Combat champion.

In the ring 05 Still to come 00 Mode Fumu Rumble
Development Build / Fumu Rumble

Five in.
Zero to come.

Fumu Rumble turns positioning into survival. Multiple wrestlers compete inside the ring, additional competitors enter over time, and you manage threats from every direction.

PunchKickJump BlockCoverRollRope Run
Learn Combat System →
Fumu Rumble — five wrestlers competing inside the ring
Live Arena Cam 5 IN RING
Fumu Rumble

The ring is the system.

CinderRangerAnvilBulwarkKestrel
Core Philosophy

Impact. Chaos. Championship.

01

Impact

Punch, kick, grapple, counter, and create match-changing collisions.

02

Chaos

Track multiple wrestlers at once as the ring fills and threats multiply.

03

Championship

Build momentum, survive the roster, and climb toward Fumu gold.

Choose Your Fight

Six archetypes.
One championship.

Powerhouse

Powerhouse

Slow, heavy, built to end matches with one slam.

Striker

Striker

Punches, kicks, and combinations that never let up.

Grappler

Grappler

Throws, slams, and submissions from every collar tie.

High Flyer

High Flyer

Turnbuckle launches and aerial attacks off the ropes.

Technician

Technician

Counters, positioning, and ring IQ over brute force.

Brawler

Brawler

Close-range chaos made for packed rumble matches.

Two Fumu Combat wrestlers grappling
Match Rhythm

Build the
momentum.

01Fight
02Build Momentum
03Signature
04Finisher
05Victory
Match Ecosystem

More than a singles match.

Standard

Traditional 1v1 wrestling.

Fumu Rumble

Survival wrestling as the ring fills.

Tag Team

Partner switching and coordinated hits.

Triple Threat

Three wrestlers, one winner.

Fatal Four-Way

Four in. Only one leaves.

Championship

Titles change hands here.

Cage Match

Enclosed steel. No easy exit.

Hardcore

Weapons and environmental combat.

Gold

Five titles.
One promotion.

TITLE 01

Fumu World Championship

TITLE 02

Fumu Heavyweight Championship

TITLE 03

Fumu Tag Team Championship

TITLE 04

Fumu Intercontinental Championship

TITLE 05

Fumu Rumble Championship

Fumu Combat

Only one leaves
as champion.

Fumu Combat Manual

Learn the ring.
Control the chaos.

Arcade-simple controls with room for timing, positioning, stamina, rope work, and advanced defense.

WASDMove
ShiftRun
JPunch
KKick
LJump
PBlock
ECover / Pin
Shift + PRoll / Dodge
Flagship Mode

FUMU
Rumble

Multiple wrestlers compete while more wait to enter. Survive to the final stage.

Fumu Rumble
Live Arena Cam 5 IN RING
Progression / Rewards

Fight.
Progress.
Unlock.

Progression runs through competition, and the rewards behind it are funded by a fixed 350,000,000 FUMUCOMBAT pool that pays out across four years of seasons. The full split is on the Tokenomics page.

Wrestlers

Expand the playable roster.

Gear

Build a distinct ring identity.

Arenas & Belts

Unlock venues and championships.

Entrances

Own the walkout and the crowd.

Signatures

Match-changing tools for each wrestler.

Finishers

Show progression without pay-to-win.

Token Reward Status

Pool set. Rules pending.

The size and release curve of the reward pool are fixed — 350,000,000 FUMUCOMBAT over 48 months. Per-match eligibility, anti-abuse rules and the claim flow are still being finalized and will be published before the first paid season opens.

Fumu Token / $FUMUCOMBAT

Tokenomics.
Fixed supply.

One billion FUMUCOMBAT, minted once and never again. Twenty-eight percent circulates at launch, the reward pool pays out across four years of seasons, and every insider allocation sits behind a cliff. The numbers below are the full model — nothing is held back.

Network

Solana
Mainnet

Ticker

$FUMUCOMBAT
SPL token

Total Supply

1,000,000,000
Fixed — mint authority revoked

Circulating at TGE

280,000,000
28% of supply

Transfer Tax

0 / 0
Buy / sell
Allocation

Where the
billion goes.

Community & Rewards 35% 350,000,000 No unlock at TGE. Emitted across 48 months of ranked seasons and tournaments.
Liquidity & Listings 20% 200,000,000 Fully unlocked at TGE. LP tokens locked for 24 months.
Team & Contributors 15% 150,000,000 12-month cliff, then 24 months linear. Nothing at TGE.
Ecosystem & Partners 12% 120,000,000 3-month cliff, then 24 months linear. Creators, events, integrations.
Treasury & Operations 10% 100,000,000 6-month cliff, then 36 months linear. Multisig controlled.
Public Sale 8% 80,000,000 Fully unlocked at TGE. No private round, no seed discount.
Reward Emissions

Four years.
Front-loaded.

The 350,000,000 community pool is the only source of in-game rewards. It releases on a fixed, decaying curve so early seasons pay the most and no year can be topped up from another bucket.

Year 1140,000,00040% of the pool — launch seasons, open tournaments, first championship runs.
Year 2105,000,00030% of the pool — ranked ladder, arena rotations, belt defences.
Year 370,000,00020% of the pool — sustained competitive play and creator events.
Year 435,000,00010% of the pool — final scheduled emission. Nothing is minted after it.
Utility

What the
token does.

Season Entry

Ranked seasons and bracketed tournaments take a FUMUCOMBAT buy-in that funds their own prize pool.

Gear Market

Cosmetics, ring gear and entrance kits trade player-to-player in FUMUCOMBAT, with a fee routed to the treasury.

Progression Unlocks

Signatures, finishers and alternate wrestler loadouts unlock with FUMUCOMBAT. Cosmetic and moveset depth only — never raw stats.

Belt Staking

Stake behind a championship to back a contender and share the belt’s season payout.

Prize Pools

Event pools are funded in FUMUCOMBAT and paid out on-chain at the end of each bracket.

Roster Votes

Holders vote on the next wrestlers, arenas and belts to enter the rotation.

Launch State

Launching on Solana

FUMUCOMBAT launches as an SPL token on Solana. The official mint address is EoDeVmU9gLXzWjTLKboaXiCA7S8xAQbAHcLkC3XZpump — the same one shown on the homepage. Any other “FUMUCOMBAT” token is not ours.

Game Whitepaper v1.0

FUMU
Whitepaper.

The full v1.0 document covers the roster, the match ecosystem, the five championships, and the progression model.

Document Status

PDF not published yet

Whitepaper v1.0 is written but has not been released for download. The summary pages — How to Play, How to Earn and Tokenomics — carry everything that is confirmed so far.